2019–2022 (pre-injury): 57 games
- 2,204 rushing yards → 38.7 yards/game
- 381 attempts → 6.7 carries/game at 5.8 yards/attempt
- 23 rushing TDs (one every 2.5 games), 127 rushing first downs (2.2/game)
- Peak season: 2020 — 51.2 Y/G, 11 TDs, 8.3 attempts/game
2023–2025 (post-injury): 30 games
- 989 rushing yards → 33.0 yards/game
- 151 attempts → 5.0 carries/game at 6.6 yards/attempt
- 9 rushing TDs (one every 3.3 games), 52 first downs (1.7/game)
The volume dropped, not the ability. He's running ~25% less often (6.7 → 5.0 carries/game), which accounts for nearly all the per-game yardage decline because his efficiency actually
went up after the injury, from 5.8 to 6.6 yards per attempt. 2024's 7.3 Y/A is the best rate of his career, and his year-by-year Y/G has been quietly climbing back (30.5 → 33.6 → 34.6).
So the post-ACL Kyler isn't a diminished runner, he's a more selective one: fewer designed carries and scrambles, but better yardage when he goes. The thing that hasn't recovered is the touchdown and first-down production, which tracks with fewer short-yardage and goal-line keepers, the exact plays a team protects a rebuilt knee from.
The 2020 season remains the outlier ceiling: 819 yards and 11 TDs from a QB is video-game stuff. The 2023–25 version is closer to "efficient scrambler" than "designed weapon" and seems more to do with the play calling vs him not wanting to run. We will see in Minny is that is that case I guess.