VR gaming

Russ Smith

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An aside but back in Sept 2018 I was interviewing with Oculus in the Bay area for a Facilities Manager position. Everything went well and then all of a sudden they went radio silent for 6 weeks. The recruiter involved called me when I was in the process of accepting the job I have now, and he said things are delayed several months due to business. Some friends I have who are in tech told me that Oculus had a major setback, not the it makes people dizzy and vomit stuff from the early days, he couldn't say what it was. 6 months later I got an update that basically said the position was cancelled.

So it sounds like there's a relatively new and improved Oculus out there, anybody have any idea based on that timing what happened? i was actually really interested in the job it's on the FB campus, they operate somewhat separately but you have full access to FB campus, FB benefits etc. That happened 3 times in that time frame Oculus, Rivian and I forget the 3rd. Rivian had a huge finance setback(electric trucks) so I knew what happened there. The 3rd company was going IPO and then delayed so they cut hiring. But I never found out why Oculus shelved that position but the recruiter for them implied it was not just my position it was many positions that got shelved.
 

BigRedRage

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picked up drunken bar fights while on sale, super cheesy basic fun game. Should be good for company who wants to try VR. I wont play it a ton but I will play through it as it is entertaining. First I had to fight everyone in a bar which was decent and everything in the bar is usable as a weapon. The second level I was in a makeshift walmart running people over with shopping carts and whatnot. good fun.

I also picked up a shooter called contractors that I have not tried yet. Hoping it is good. Both games were on sale and if you play less than 2 hours of it and dont like it you can get a refund so figured why not.
 

BigRedRage

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been sore for days from doing HIIT in FitXR. Still stuck on "spider" in thrill of the fight. Finally almost beat him today. I won rounds 2 and 3 but he knocked me down twice in round one so they gave him the decision. SWEATY
 

dreamcastrocks

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I so need to break out my VR kit again. Once I am done with my theater...
 

puckhead

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My buddy's stepson has a pretty amazing VR rig he built using a PC. He had a street racing/drift sim game and a full sit down steering wheel, 3 pedals, e-brake and a shifter. It looked awesome and felt very real. I felt awful after playing for about 10-15 minutes. I don't think I'll be diving in at this point.
 

BigRedRage

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My buddy's stepson has a pretty amazing VR rig he built using a PC. He had a street racing/drift sim game and a full sit down steering wheel, 3 pedals, e-brake and a shifter. It looked awesome and felt very real. I felt awful after playing for about 10-15 minutes. I don't think I'll be diving in at this point.


fast moving games like that give me motion sickness.
 

puckhead

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fast moving games like that give me motion sickness.

Maybe that was it. I've never really experienced that type of illness before from boats/planes whatever, but it took a couple of hours to wear off.
 

BigRedRage

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Maybe that was it. I've never really experienced that type of illness before from boats/planes whatever, but it took a couple of hours to wear off.

It gets less and less as you use VR. The oculus also recently changed the FOV which is helping. Some games I do not enjoy for this same reason and I dont get motion sickness anywhere else but the gravitron rides. Many games do not do any of this at all to me. its primarily games that move fast. driving, roller coasters, etc.
 

Devilmaycare

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It gets less and less as you use VR. The oculus also recently changed the FOV which is helping. Some games I do not enjoy for this same reason and I dont get motion sickness anywhere else but the gravitron rides. Many games do not do any of this at all to me. its primarily games that move fast. driving, roller coasters, etc.

It's usually games with free motion that do it to me. Stuff like Beat Saber, Audica, etc. where you're still and things are moving at you I'm fine with. Almost anything that requires you moving I get motion sickness. It doesn't even have to be an action title. Myst I have to use the "jump to move" option over the free motion. It has to do with your brain seeing motion but not getting any of the other motion feedback from your other senses. I really wish I could get past it.
 

BigRedRage

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It's usually games with free motion that do it to me. Stuff like Beat Saber, Audica, etc. where you're still and things are moving at you I'm fine with. Almost anything that requires you moving I get motion sickness. It doesn't even have to be an action title. Myst I have to use the "jump to move" option over the free motion. It has to do with your brain seeing motion but not getting any of the other motion feedback from your other senses. I really wish I could get past it.
Arizona sunshine automatically loads up as the jump to move feature vs freemotion for the same reason. Over time, I have found I grew a tolerance to freemotion gaming but I'm not 100% tolerant yet.
 

Devilmaycare

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Arizona sunshine automatically loads up as the jump to move feature vs freemotion for the same reason. Over time, I have found I grew a tolerance to freemotion gaming but I'm not 100% tolerant yet.

Maybe I need to try playing Myst some more with it to try to build up a tolerance. I had avoided it because, like @puckhead, it usually last for a couple hours after even if I don't do like 10-15 minutes of playtime.

It could be that I need a better headset with a better resolution and refresh rate too and that the Oculus doesn't cut it for me. I'm a little bit sensitive to it, even with regular games. Like Portal I could only play for 5 minutes at a time or I'd literally throw up. It was something with how that engine worked. The Orange Box was one of the game that I had to return. Portal 2 with the new engine didn't give me any issues.
 

BigRedRage

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Maybe I need to try playing Myst some more with it to try to build up a tolerance. I had avoided it because, like @puckhead, it usually last for a couple hours after even if I don't do like 10-15 minutes of playtime.

It could be that I need a better headset with a better resolution and refresh rate too and that the Oculus doesn't cut it for me. I'm a little bit sensitive to it, even with regular games. Like Portal I could only play for 5 minutes at a time or I'd literally throw up. It was something with how that engine worked. The Orange Box was one of the game that I had to return. Portal 2 with the new engine didn't give me any issues.


Which quest do you have? I'm on a quest 2 so not sure about quest one. Also, have you tried anything since they changed the FOV? Now, when in headset, to the far right and far left, there are blinders. It seems to help me a bit already with the smaller FOV. A few hours of sickness is quite extreme, don't let me talk you into dealing with that again!
 

Devilmaycare

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Which quest do you have? I'm on a quest 2 so not sure about quest one. Also, have you tried anything since they changed the FOV? Now, when in headset, to the far right and far left, there are blinders. It seems to help me a bit already with the smaller FOV. A few hours of sickness is quite extreme, don't let me talk you into dealing with that again!

I have the original Quest. I won't be getting the Quest 2 now that you have to tie it to a Facebook account and with them starting to insert ads into the games. I'll wait and hopefully Value's rumored standalone headset will see the light of day. I haven't even used mine much in the last 6 months since I got my puppy. For awhile it was impossible to wear it if she was awake.
 

BigRedRage

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I have the original Quest. I won't be getting the Quest 2 now that you have to tie it to a Facebook account and with them starting to insert ads into the games. I'll wait and hopefully Value's rumored standalone headset will see the light of day. I haven't even used mine much in the last 6 months since I got my puppy. For awhile it was impossible to wear it if she was awake.


yeah I ended up making a fake facebook account to use the quest 2 since I do not use facebook. A different creator was always in my eyes but they are all slacking off on getting it done for some reason. Crazy to me that there have been two standalone headsets and the other VR companies have not jumped all over getting into that category.

If someone else makes one, it would probably be my go to for my next gen VR, even if I have to rebuy games.
 

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