Enjoy an Ads-Free ASFN - lighter and faster too! Become an ASFN-Contributor and help support the site.
Go Back   Arizona Sports Fans Network > Other Stuff > Gaming > Goal Line Blitz > Czars Football

Reply
 
Thread Tools Display Modes
 
Old June 4th, 2008, 06:45 PM   #1
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744

$alary $tructure


Crap I hate bringing up touchy topics but here is another one....Salary Structure.

I researched the basic min salary/bonus structure the GLB issues - I also added in Eq. Costs and at what level they become available.
  • My thoughts are this…at level 1 a new player has enough money to buy equipment.
  • Typical starters will rise about 8 levels a season.
  • We need player’s avg. level of 7-8 min. to be a good back-up.
  • The newbies (lvl 1-6) will have to be developing on other teams...CPU or Human for about a year.
  • During scrimmage games (at seasons end) we can toss out 10-day contracts to new lvl 1-4 players ($800/day) so they can get some spending dough when they go back into development. Sorta like Korean immigrants arriving off the boat...will be there with a envelope of cash to help them on their way.
After level 7-11 we kick in a flat bonus of $20k (plus whatever cpu bonus is generated) for a 3 year contract.

At anything at/above LVL 12…we lower the bonus to $10k...cuz by then they will really be raking in the dough.



Keep in mind I'm just speculating here with about 10 minutes of research.

I think this at least will help keep a nice balance to payroll while keeping the construction going on stadium upgrades.

Thoughts?
Enjoy an Ads-Free ASFN - lighter and faster too! Become an ASFN-Contributor and help support the site.
__________________


Last edited by Djaughe; June 5th, 2008 at 06:26 AM. Reason: 3 year contracts are the Max.
Djaughe is offline   Reply With Quote
Old June 4th, 2008, 07:27 PM   #2
SuperSpck
Fewer ghosts in Realityland
 
SuperSpck's Avatar
 

Join Date: Mar 2004
Location: Minnesota. Crap.
Posts: 7,971
Totally not for public release.

j/k, good ten minutes worth of research.
SuperSpck is offline   Reply With Quote
Old June 4th, 2008, 10:42 PM   #3
D-Dogg
A Whole New World
 
D-Dogg's Avatar
 

Join Date: Sep 2003
Location: On another planet
Posts: 40,791
Send a message via MSN to D-Dogg
I thought the second set of upgrades came at 16, not 14. Am i wrong?
__________________
You see, Cards fans, when you love a team without likin' it, the games can be long and cold, and contempt comes up with the sun...
D-Dogg is offline   Reply With Quote
Old June 5th, 2008, 04:33 AM   #4
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744
Quote:
Originally Posted by Donald View Post
I thought the second set of upgrades came at 16, not 14. Am i wrong?
It may be me - I couldn't find it in my 10 minutes.

I don't think that would affect our bonus plan for upper level players with the salary they are drawing.
__________________

Djaughe is offline   Reply With Quote
Old June 5th, 2008, 08:52 AM   #5
Pariah
H.S.
 
Pariah's Avatar
 

Join Date: Feb 2003
Location: The Aventine
Posts: 35,345
I glazed over when the first number appeared.

But, I'm sure it's good work. Thanks.
Pariah is offline   Reply With Quote
Old June 5th, 2008, 09:08 AM   #6
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744
Quote:
Originally Posted by Pariah View Post
I glazed over when the first number appeared.

But, I'm sure it's good work. Thanks.
lol...Its really a half-ass job.

But thanks - coming from you thats golden.
__________________

Djaughe is offline   Reply With Quote
Old June 5th, 2008, 09:28 AM   #7
dreamcastrocks
Chopped Liver Moderator
 
dreamcastrocks's Avatar
 

Join Date: Aug 2005
Posts: 34,832
Every 8 levels, is the equipment level increase. I had enough salary by training on low to pay for my level 8 increases. As long as I have the dough to pay for my level 16 increases, I'm cool with any amount of salary.
dreamcastrocks is offline   Reply With Quote
Old June 5th, 2008, 03:47 PM   #8
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744
Quote:
Originally Posted by dreamcastrocks View Post
Every 8 levels, is the equipment level increase. I had enough salary by training on low to pay for my level 8 increases. As long as I have the dough to pay for my level 16 increases, I'm cool with any amount of salary.
So I'll chaulk you up as a "no" to player bonus...but "yes" to minimum salary.
__________________

Djaughe is offline   Reply With Quote
Old June 6th, 2008, 06:18 AM   #9
dreamcastrocks
Chopped Liver Moderator
 
dreamcastrocks's Avatar
 

Join Date: Aug 2005
Posts: 34,832
Quote:
Originally Posted by Jughead View Post
So I'll chaulk you up as a "no" to player bonus...but "yes" to minimum salary.
I'd rather get a salary bonus when I get to level 16 to pay for my equipment. So chaulk me up to a "yes" in player bonus, and "no" to salary.

There is no need for the money besides training and equipment for players anyway.
dreamcastrocks is offline   Reply With Quote
Old June 6th, 2008, 06:31 AM   #10
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744
Quote:
Originally Posted by dreamcastrocks View Post
I'd rather get a salary bonus when I get to level 16 to pay for my equipment. So chaulk me up to a "yes" in player bonus, and "no" to salary. ...
That makes no sense...we can only go as low as the minimum...at level 16 the CPU automaticlly kicks in a minimum bonus too.

Quote:
Originally Posted by Pacman Jones
...There is no need for the money besides training and equipment for players anyway.



__________________


Last edited by Djaughe; June 6th, 2008 at 06:33 AM.
Djaughe is offline   Reply With Quote
Old June 6th, 2008, 07:01 AM   #11
dreamcastrocks
Chopped Liver Moderator
 
dreamcastrocks's Avatar
 

Join Date: Aug 2005
Posts: 34,832
Quote:
Originally Posted by Jughead View Post
That makes no sense...we can only go as low as the minimum...at level 16 the CPU automaticlly kicks in a minimum bonus too.




Let me rephrase. If there is a minimum salary that GLB makes us pay, there isn't much of a need to discuss that portion of it.

I thought the debate was whether we should pay a higher salary than the minimum, vs bonuses. I'd rather train on low to conserve my money, and then whatever extra $$ I need to upgrade equipment would come from bonuses.
dreamcastrocks is offline   Reply With Quote
Old June 6th, 2008, 07:15 AM   #12
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744
Quote:
Originally Posted by dreamcastrocks View Post
Let me rephrase. If there is a minimum salary that GLB makes us pay, there isn't much of a need to discuss that portion of it.

I thought the debate was whether we should pay a higher salary than the minimum, vs bonuses. I'd rather train on low to conserve my money, and then whatever extra $$ I need to upgrade equipment would come from bonuses.
Sorry - I haven't seen a post on this thread saying pay a higher salary...except yer preference on yer guy. I got that.

But we need more than an opinion based on guessing - we need to see numbers.

The salary structure I'm presenting is predicated on setting a long term (3 year max) standard while also giving a bonus to take into account years 2 and 3 (inwhich a player will be roughly lvl 14 to 24). The intent is to keep up with both equipment costs and stadium upgrades.

I tried to come up with a system to jack up salary for long term contracts - with no luck.

I've presented numbers in this thread and an outline on what min. salary and higher bonuses can do.

This is no "debate" - I'm not "married" to my proposal - show us some numbers so we can make an informed decision.
__________________

Djaughe is offline   Reply With Quote
Old June 6th, 2008, 07:26 AM   #13
dreamcastrocks
Chopped Liver Moderator
 
dreamcastrocks's Avatar
 

Join Date: Aug 2005
Posts: 34,832
Quote:
Originally Posted by Jughead View Post
Sorry - I haven't seen a post on this thread saying pay a higher salary...except yer preference on yer guy. I got that.

But we need more than an opinion based on guessing - we need to see numbers.

The salary structure I'm presenting is predicated on setting a long term (3 year max) standard while also giving a bonus to take into account years 2 and 3 (inwhich a player will be roughly lvl 14 to 24). The intent is to keep up with both equipment costs and stadium upgrades.

I tried to come up with a system to jack up salary for long term contracts - with no luck.

I've presented numbers in this thread and an outline on what min. salary and higher bonuses can do.

This is no "debate" - I'm not "married" to my proposal - show us some numbers so we can make an informed decision.

Ok, I think we are on the same page now. You came up with this proposal to try to save money for construction......
dreamcastrocks is offline   Reply With Quote
Old June 6th, 2008, 07:38 AM   #14
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744
Quote:
Originally Posted by dreamcastrocks View Post
Ok, I think we are on the same page now. You came up with this proposal to try to save money for construction......
...and to compensate folks making the team sacrifice on 3-year contracts by putting in a bonus program.

If sombody whacks out and trains on "intense" and hookers - that's his problem.

But if somebody (like you accurately suggested)properly manages their dough they should be fine going into year 3.
__________________

Djaughe is offline   Reply With Quote
Old June 6th, 2008, 07:53 AM   #15
Djaughe
Banned
 

Join Date: Oct 2007
Posts: 4,744
DCR - looking at my posts I sound like a dickhead. Sorry about that.

I'm sorta balancing real work with this stuff so I don't have much time to beat around the bush.

We're also in a bit of a time crunch with offseason moves.
__________________

Djaughe is offline   Reply With Quote
 
Reply

Tags
pacman jones


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Sitemap:1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39


All times are GMT -8. The time now is 09:45 PM.



Subscribe in a reader
Powered by vBulletin® Version 3.7.0
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
vBCredits v1.4 Copyright ©2007 - 2008, PixelFX Studios
Inactive Reminders By Icora Web Design